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Sunday, October 29, 2006

GLUT with Visual Studio C++ Express Edition

Sunday, October 29, 2006 Posted by Ismail Habib , 62 comments
OpenGL is one of the most popular graphics library nowadays, we may even say that it is already a standard. This article below explains how to use GLUT with Visual Studio C++ Express Edition:

This document details the steps to get GLUT working along with Visual C++ Express Edition.
  1. Download and install Visual C++ Express Edition from
  2. The default install of Visual C++ Express Edition builds for the .Net platform. We'll need to build for the Windows platform since OpenGL and GLUT are not yet fully supported under .Net. For this we'll need the Microsoft Platform SDK.
  3. Download and install Microsoft Platform SDK. Visual C++ Express Edition will need to be configured to build for Windows platform. All these instructions are available here: (no longer valid, use instead)
  4. Now, we'll need GLUT. Download and unzip Nate Robin's Windows port of GLUT from here:
  5. Add glut.h to the GL directory in the platform SDK/include.
  6. In your Visual C++ Express Edition project properties -> Additional Linker Directories add the directory which has glut.lib
  7. Add the glut.dll to the Windows System32 directory.
  8. Your program which uses GLUT or OpenGL should compile under Visual C++ Express Edition now.

Say thanks to Ashwin Nanjappa!

Microsoft Visual C# 2005 Express Edition Programming for the Absolute Beginner Learning C# 2005: Get Started with C# 2.0 and .NET Programming (2nd Edition) OpenGL(R) SuperBible: Comprehensive Tutorial and Reference (4th Edition) 

Wednesday, October 04, 2006

Interesting Article

Wednesday, October 04, 2006 Posted by Ismail Habib 8 comments
Today I found an interesting article explaining .NET (Framework, SDK, IDE, etc). A nice explanation for anyone who wants to know more about .NET

Link: here

What is the Microsoft .NET Framework 3.0?

Wednesday, October 04, 2006 Posted by Ismail Habib , 9 comments
The Microsoft .NET Framework 3.0 (formerly WinFX), is the new managed code programming model for Windows. It combines the power of the .NET Framework 2.0 with four new technologies: Windows Presentation Foundation (WPF), Windows Communication Foundation (WCF), Windows Workflow Foundation (WF), and Windows CardSpace (WCS, formerly “InfoCard”). Use the .NET Framework 3.0 today to build applications that have visually compelling user experiences, seamless communication across technology boundaries, the ability to support a wide range of business processes, and an easier way to manage your personal information online. This is the same great WinFX technology you know and love, now with a new name that identifies it for exactly what it is – the next version of Microsoft’s development framework.

from .NET Framework 3.0 Community